SHSaquib Hasnain

A mix of AI product work, fintech experiments, and a couple of things I made simply because the problem was fun. Each one has a short write-up of the thinking behind it.

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AI product systemIn progress

AI Servicing Intelligence

Turns raw customer complaints and support transcripts into ranked product opportunities and PRD-ready briefs.

Clusters complaints, ranks themes by opportunity, and exports a PRD draft instead of a dashboard.

  • AI workflow design
  • Customer research
  • Fintech
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The agent assist view before a question comes in, with knowledge-base topics and demo accounts in the sidebar
AI product systemIn progress

NextGen Capital RAG Intelligence

A retrieval system for answering questions over financial documents, built so retrieval quality and evaluation are first-class concerns.

Answers are grounded in cited sources, and quality is measured rather than assumed.

  • RAG
  • Evaluation
  • Trustworthy AI
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DocBridge AI overview, showing supported document and tabular formats plus the core processing flow
AI product systemLive

DocBridge AI

A pre-RAG normalization pipeline that cleans messy enterprise documents before anything reaches the vector database.

Documents are cleaned, confidence-scored, and routed before ingestion — not after hallucinations appear.

  • Document AI
  • Pipeline design
  • RAG infrastructure
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Setting up a session: adding players and their skill levels
Product experimentPrototype

Badminton Pairing

A pairing and rotation tool for fair doubles badminton — no login, no backend, runs entirely in the browser.

Balanced matchups, rotating partners, hard constraints respected — all in a mobile browser.

  • Constraint logic
  • Fairness design
  • Consumer utility
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About the game — rules and how to play
Game experimentLive

Chess Tic-tac-toe

A small strategy game that keeps the readability of tic-tac-toe while borrowing movement and capture ideas from chess. Playable against a bot or online with a friend.

Easy to pick up, harder to master — playable solo against a bot at four difficulty levels, or online with a friend over a shared room code.

  • Rules design
  • Interaction design
  • Prototyping
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